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Very good condition Sds digital reflex liveloop.
Fantastic looping and sampling module for eurorack.
I barely used it as I started moving away from euro and was busy with other things.
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Introducing the Reflex LiveLoop! The tradition of sampling in the modular world has always been guitar pedal loopers, offering no external control, or a large complex external box, or modules with only 3 or 4 seconds of sample time. The Reflex LiveLoop breaks all of these barriers by gracing your rack with only 16HP, but sporting a full 174 seconds of sampling time @48KHz 16 bits, in stereo! This is better than CD quality sound, ready to manipulate with CV’s and triggers in multiple layers, and record all at the same time.
The Reflex can slice up a long sample using the unique “peak slicing” algorithm, a trigger, or just a button. The power of these slices is then accessible via CV and trigger. Furthermore, they can be modified with the PlayFX button to tune the start and end points for each slice. These slices, or even samples, can also be Granulized into a micro loop, which then can move reverse or forward at varying rates up to 2 times. This also allows for pitch shifting a sample without changing the beat, or changing the speed without changing the pitch.
With 3 different Modes, Record/Play, Echo, and Layer, all with the ability to sync to an external clock, almost every sampler /looper requirement can be realised. Imagine an echo, synced by a trigger/ clock/ foot switch/ Record button, with controlled feedback and even a 3 band EQ. Then imagine it being 30 seconds or 8 bars long! The echo can be switched to an infinite echo that will continue forever, or can degrade according to feedback settings, EQ settings, or a feedback insert that can run through any filter or FX that you can imagine!
The Reflex LiveLoop can take you intuitively on a sonic voyage you don’t want to miss!
Features
The Reflex is packed with features making it a versatile and controllable sampler. Whether you want to create a layered and sync’ed loop and Sound-on-Sound into it at will, or modulate, sequence, and remix many samples into a collage of oblivion, the Reflex will get the job done. Here is the long list of features in sections:
Record in stereo up to 174 seconds @48Ks/s, or slide down as low as 1.5Ks/s for a total Lo-Fi record time of 92 minutes. SOS Layering, Echo, R/P Modes. Record while playing slices, miniLoops, or G-Move grains playing in real time from -5 to + 5 Octaves. For more on recording, press the REC button!Create up to 400 Slices during record, play, playFX, G-Move or even slices! Audio Peak Slicing creates slices from sudden rises in audio levels, perfect for drums, piano, guitar, talking, or just about any type of “beaty” music. CV and trig controllable. For more on slices, press the SLICE button!Play a sample or slice as a Start/End, Position/Size, or G-Move granular Slide Play samples or slices in reverse at any Rate from 1.5Ks/s to 1500Ks/s (sim) Zero Latency audio with zero-crossing and soft mute technology. CV and trigger controllable. For more on PlayFX, press the PLAY button!Built in 3 band EQ with band select/ all for CV envelope of bands. Spectrum analyzer RGB LED to “see” the music and verifiy CV inputs. +/-5V control or 0-5V option. For more on EQ, press the PLAY button!
RECORDThe Record button has many functions, depending on the mode. Intuitively, if there is no Playing or Recording of a sample, then tapping the Record button always starts a Record. A second tap can switch to Play the Sample, or set and Echo length, or set a Layer length, depending again on the present Mode the Reflex LiveLoop is in. Double taps, and triple taps are also acknowledged in in Layer (Sound-on-Sound) Mode.
In all Modes, holding the Record Button will cause an All-Stop. Good for a panic button! During PlayFX mini-Looping: Record can be started during a PlayFX looping, G-Move play, or even PlayFX with a G-Move. Actions on PlayFX will be recorded for Slicing, playback, or starting a new PlayFX, as a normal record would, subject to the “rules” of the present Mode R/P, Echo, or Layer.
During Play of Slices: Starting a record will modify the presently playing Slice if it was started by the Slice button.
This can be a complete overwrite of the previous slice, or an overdub depending on the setting of the Feedback control. The record will continue looping inside of the slice, allowing infinite overdubs, until the Record button is tapped again, at which point the “new” slice will play. PlayFX of a live recording: If PlayFX (Play button or trigger) is started during a record, then the PlayFX will loop: The last echo, if in Echo Mode: Useful for reversing an Echo instantly! The last layer if in Layer Mode The entire sample from the last start of record, if in R/P Mode. Record will continue if required, but follows the rules of the Mode as to it’s function. Record Rate is variable from “center” down. LED circle will indicate octaves down, which is useful for increasing record time (say by 24Ks/s would double it) while keeping some fidelity.
SLICEThe Slice Button is dual function: Slice Create, (make slice) is the default state of the Slice button. If the Slice Select button is pressed, then the Rate knob becomes a slice selector. The LED Circle will indicate which slice is selected to play, as the Rate knob is turned. Tapping on the Slice button will start any slice playing, selected by the knob, or an incoming voltage on the Slice CV, which is added to the Slice selected by the knob. This allows an entirely different set of slices to be played if sequencing the CV input. Up to 400 slices can be created by various methods all at once:
Peak Slicing: Uses the audio on the AC output to recognize a valid audio Peak to slice.
Manual Slicing: Manual taps on the Slice button will always create a slice (if SliceSel off) Trigger Slicing: The Slice Trigger input can create a slice. Useful for fine chopped slices!
Record Slicer: A record action when in R/P sample Mode, or Layer Mode, will always create a new slice from a fresh start (i.e. no slices have been created since stopping) This is useful for recalling Layers, or sections of samples. Any slice created by the other 3 methods will erase these slices automatically.
Slice Manipulation: Slices can be modified (i.e. start/end points, sample rate, direction) easily by invoking PlayFX during the playing and looping slice. If the Slice was started using the Slice button, then tapping PlayFX button will allow it to be modified. Tapping Record will save it.
Slice Groove Sequence: A set of slices can be manually played/selected (or CV from a sequencer and/or trigger source, then played back instantly as a loop. Tapping in a groove is like a finger drum that remembers up to 200 taps and loops the beat non-stop, and can output a derived clock based on your rhythm!
Slice Grooves can also be stepped by a clock or trigger, at any timing/variations. All you need to do is set the Slice order (up to 192 steps).
PLAYFXThe PlayFX button (Play for short) is the “window” of opportunity for controlling and looping samples. As it is a separate entity from normal Record/Play, it can be independent, yet not affect a recording or play in progress. It takes over the sampler’s output while the sample continues to play silently, so it never falls out of sync. PlayFX has 3 main modes that define the 2 knobs above it:
Start/End: The knobs allow windowing of the sample (or slice) that was playing before the PlayFX button pressed. If the Start knob is Higher than the End, play reverses. Pos./Size: Position sets the beginning of the loop, and size determines the end. This can be very useful for panning back and forth through a sample.
G-Move: G-Move, or Grain-Move, is different the the first 2 modes in that it uses time to set the loop point, rather that position in the sample. This allows for speeding up or slowing down the sample (via Rate) as pitch, without changing the progression through it. The top knob controls speed of this progression forward or reverse up to 2X. Slowing the G-Move time (size) can cause a stutter effect, while speeding it up creates odd harmonics and transients as the Pitch is shifted +/- 5 octaves.
PlayFX can be freely recorded at any time, which allows “saving” of great sequences as a slice, to be recalled by a sequencer or manually using Slice select. On top of that, PlayFX can be started inside of a slice, so this recorded slice can be further modified for an ever evolving / changing soundscape.
EQThe Reflex has a built-in +/- 15dB 3 Band Equalizer to tailor sound on the output and change sound-on-sound attributes for Echo and Layer modes. Because each band, and the Blend control, can be CV controlled (+/- 5V or 0-5V option) individually or all together, a VCA of sorts can be emulated. By holding the EQ Button, the CV input can be normalized for 0 – 5Volts.
The default upon power-up is +/- 5V to match the EQ’s +/- 15dB as 3dB/Volt. Of course, this CV input can envelope the audio output of the Reflex without having to use one of your precious VCA’s! Using the EQ during echo/delay or any Sound on Sound mode can enhance feedback in each band area greatly which can create some dirty audio in a very short time! The Spectrum of the bands as adjusted is shown, as well as the audio output at all times, via an RGB LED. The default power-up Midrange frequency area is adjustable in user settings.
Multiple ModesBesides the 3 Modes, RP/ Echo, & Layer and the PlayFX Modes, Start/End, Position/Size, and G-Move, there are “hidden” modes.
Phonogene Mode: Uses the Blend control to add faded-in overdubs of a running loop already recorded
DJ Mode: Effectively a 4th PlayFX that makes the Reflex act as a turn table complete with variable speed/acceleration and reverse
Stutter Modes: Instantly adds a controllable stutter to any loop, Slice, or PlayFX running. +Fine control for digital phasing FX
Freeze Mode: Freeze any incoming audio according to PlayFX Start/End parameters/CV’s
PlayFX “Punch-in”: Full Blend left will insert PlayFX in place of audio pass-thru (great with Freeze Mode)
Karplus Mode: Not really a mode but a really fast echo. PlayFX and Slice modes change to take the recorded length into consideration.
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Category: Musical Instruments:Pro Audio Equipment:Synthesisers and Sound Modules
Location: London